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FEIST Free Download [full Version]

chrisamgaltaiti

Updated: Mar 17, 2020





















































About This Game A desperate, savage survival experience full of stunning visuals, dynamic creatures, and a haunting soundtrack. Follow strange beasts through lonely forests, hazardous mountains, dark caves, and glowing swamps. Watch out for dangerous creatures that react to your movements and decisions, and cleverly concealed traps that will test your ability to survive. Over six years in the making, FEIST is a gorgeous hand-made adventure unlike anything else, with a cinematic presentation reminiscent of The Dark Crystal or Hedgehog in the Fog, and a tense original soundtrack by Tomek Kolczynski. 7aa9394dea Title: FEISTGenre: Action, IndieDeveloper:Bits & BeastsPublisher:FinjiRelease Date: 23 Jul, 2015 FEIST Free Download [full Version] FEIST makes a good first impression. The art style is striking (even if the silhouette style is a bit overdone now) and the animation is fantastic. FEIST is an atmospheric physics based puzzle-platformer that draws you in with clever puzzles, avoiding traps, and pitting forest creatures against one another....and then about halfway through all of that goes out the window and it's replaced with frustration, cheap deaths, and fiddly physics puzzles. I get what FEIST was going for but for such a short game (which speedrunners will probably love) too much of it feels like it's down to chance and I just plain hated a good deal of the later puzzles and levels. The final boss is sort of fun but overall FEIST left me with a sour taste in my mouth.Pick it up if you like games akin to Limbo and Inside and have a tolerance for difficulty with a tinge of unfairness. Skip it if you can't deal with frustration or you want a deep or long experience.. It establishes an eerie mood, making you feel vulnerable to what lurks in the shadows. It's more a jump n run than a puzzle game. The design and style are obviously inspired by Limbo, but it does add that special "umpf" to the formula that makes it stand out from other Limbo-like games. It's fun, mysterious, scary and quite a challenge! http:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=604574953 http:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=609664931 https:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=1580496151 Unlocked all achievements!. (eng) \/ (rus)I've played just a bit, and got totally astonished by the physics and animation works here! I dont'remember an arcade game where fighting with enemies brought so much random fun you couldn't help laughing even when you die for the 10th time in a row! The situations this program creates again and again get totally crazy and unexpected!The wordless story's about a furry clot that escaped some hungry Neaderthales' captivity and now got cheerfully lost in a fur-tree forest, where everything is extremely thorny. Sticks,\u2665\u2665\u2665\u2665\u2665\u2665\u2665\u2665 burrs, logs, branches, shrooms, stones - all have their physics model and are useful to fight off the spiny fauna that will try and turn every encounter into a real bullet hell for you. 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Good action\/platformer. Music makes for some real cool atmosphere and it's pretty challenging in parts. Only takes a few hours to finish, worth checking out.. I feel like the designers of this game spent too much time trying to make this game look pretty (aka, as much like Limbo as possible) and not enough time making it playable. There are far too many times where you die not because you don't know what to do, but because the camera is so far behind you that you can't jump to the right place without doing it over and over again until you have a part of the stage pretty much memorized. In other words, it is hard, but a frustrating type of hard instead of a fun, mario-brothers type difficult. Instead of buying this game, just play Limbo again, you'll have a better time.. Feist is a physics platformer starring little critters in a forest, with a visual style of black silhouettes against a colored background, as in Badlands for example. Or a bit like Limbo since so many people refer to Limbo and say it is a rip-off, but the games have nothing in common. Limbo is monochrome, and beyond that there is no fighting in Limbo as it is a puzzle platformer. The aim of Feist is to take down several beasty creatures (the biggest ones on the screenshots) to recover the main character's significant other. In order to do so, the player will travel through a forest and a mine, and fight all the wildlife in the way while avoiding a few traps here and there. To compensate for its weak stature and lack of direct combat abilities, the main creature can pick up twigs or rocks to fight.A specific enemy, the fly, can be caught and used as a way to throw darts at enemies. This is really great. Also, the fights against the main beasts are very challenging and provide a lot of tension. Very dangerous boss fights.However, the rest of the enemies, especially the worms that come out of the ground to throw darts, are not so interesting to deal with. They lack some form of interactivity (in contrast to the flies), and end up being a hassle and repetitive. Especially in the sections where the platforming bits are really not fun as well. Too many platforms that need to swing to an exaggerate extent, unlike the more interesting puzzles of Trine. Having to pick up items to fight is original, but after a while it feels too limited since the twigs break all the time while the enemies keep sending projectiles. More enemy types and big scary creatures (that cannot be beaten?) would be welcome as well. For a game centered around wildlife, I thought that the ecosystem would be more complex, with the possibility to observe some of their life independent from the player, and creatures fighting each other. Actually I imagined that this would be a game mechanic, to distract the creatures by triggering some infighting. I believed that this would be the case because the boss beasts are able to squish the other creatures in their way. Sadly, every single creature just aims at the player and it feels too much like a set piece rather than an organic world. Additionally, I would say that the fights could be visually a bit more brutal to reflect the struggle for life among creatures. The irony is that my negative criticism of the game comes from what the game does right, like the beast fights, the flies, the traps, and the overall atmosphere (music and visuals) that put the basic bricks of a great world to play in. Sadly, the bricks are not expanded upon and not used together to build a house. The game doesn't capitalize on its strong points, and despite being short (2-4h) it seems very full of filler and not enough substance. In other words, it doesn't live up to its potential.On a technical standpoint, the game can run well above 60 FPS, however I had some occasionaly heavy framerate drops (that resolve themselves pretty quickly) and rare crashes or visual glitches. Nothing really bad.My negative recommendation is not to say that this is a bad game. Just that it could have been much better, and I suggest waiting for a sale if you want to experience it for its original features that set it apart from the other platformers.. Positive:- The game looks nice.- The physics are good and feel really smooth.Negative:- Challenging fights combined with lots and lots of trial and error "puzzles" means you have to do the fights over and over again, which is really frustrating. - The camera does not follow your character properly when you are moving fast which means that you can often die to enemies or traps that you run into, simply because you couldn't see them. This can also force you to redo a difficult bit you just finished. - Repetetive gameplay. There are not so many types of enemies, but there are lots and lots of them. You get tired really quickly of fighting\/dodging the same guys over and over.. :starfull::starfull::starfull:starfull::starempty:This game is truly amazing. Here are the pros and cons! Hope you find it useful! Below the pros and cons, I will talk more about the game!Pros:Amazing art styles, you either hate it or adore it!Amazing physics.Amazing sound track and sound effects.Coll creature designs.Immersive.Puzzles that are not too challenging and not too easy.Cons:Lacking in content.Limited to story mode.My Advice:This game is most DEFINITELY not for everyone. This game is for people who enjoy unique art style, love nature, and who enjoy a good, challenging puzzle! The only thing that makes this game not worth $15 is the lack of content. Right now, there are only 10 levels and 6 unique animal species. There are the flies, flying things, spiders, caterpillars, inchworms, and the mole things. I would love if there were more updates, or even dlcs! There could be a freedom mode, where you try to survive in the environment by hunting and drinking, all the meanwhile watching out for harmful wildlife! There should be more wildlife added, and some more ecosystem implemented. Another thing that would be interesting is the ability to play as the beasts, like being the teleporting one, the raider, miner, sorcerer, conjuror, or scout! This would develop different gameplay, and make the game more interesting! I highly recommend this game!Raider fuzzies for life!. Positives: it's pretty, it's atmospheric, and it can get relatively challenging at times. Negatives: the challenge mostly comes from fighting the floaty controls and poor level design. You frequently have to die at least once to figure out how things work. Despite a lot of repitition on the tougher segments, it came in at a grand total of 3 hours. Far too short for the full price. I'd recommend it at half price or lower.. A lot of the negative reviews in particular are, at their core, simply giving the game a bad rating because "it's too hard." Which is absolutely ridiculous. Not because the game isn't difficult, it is, but that's exactly the point of it. It's supposed to be a challenge and make you more observant. Now that I've cleared up that little rant, here we go...FEIST is a visually and audibly stunning game. From the screenshots and trailer, that goes without needing to be said while the soundtrack I wouldn't think twice about recommedning to purchase as well. Often I hear the that people generally think this game is similar to LIMBO which couldn't be further from the case. LIMBO is much more puzzle-driven while FEIST has a more survival-driven direction. The entire feel of this game is very primal in order to make you feel like you are actually an animal combatting other animals. You use your surroundings, enviornment, and even your own enemies to defeat your other enemies. As previously stated, the game is challenging and doesn't give you a set healthbar and instead you see your current health based on how tattered your creature looks--the more clean your fur is, the more health you have, the more ratty you are, well, you get the idea. And there are constant checkpoints throughout the game, but if you need those defined out for you that's just being lazy. At its core FEIST is a platformer, but at its heart FEIST is a game about survival. So why would you take that away by making everything so simple? You wouldn't.The AI in this game is well designed, particularly the larger boss creatures. They aim not only at you, but at where you are possibly heading. If a creature of a different type is nearby, they will attack it. A key thing to remember is that everything damages everyone. Dodging and having your enemies kill each other off is primitive.If you're looking for a challenging and rewarding game with need for a high combat skill cap, FEIST is a must grab. But if you're more of a casual gamer and want something easier to play, pick this up anyway and learn to play. :^} Or at least buy it for the soundtrack so you can chill.

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